Kenneth Stanley

Computer Science

407-823-4289

kstanley@eecs.ucf.edu

Harris Engineering Center (bldg. 116) 332

http://www.cs.ucf.edu/~kstanley/

Positions

Editorial

  • Associate Editor, IEEE Transactions on Computational Intelligence and AI in Games
  • Editorial Board, Evolutionary Computation Journal

Education

Ph.D. Computer Science The University of Texas at Austin

B.S. Computer Science Engineering (minor Cognitive Science) University of Pennsylvania

Research Interests

artificial intelligence, artificial neural networks, evolutionary computation, neuroevolution, artificial life, machine learning, video game AI, generative and developmental systems, indirect encoding

Selected Publications

  • Kenneth O. Stanley and Risto Miikkulainen (2002). Evolving Neural Networks through Augmenting Topologies. Evolutionary Computation , 10(2): 99–127, Cambridge, MA: MIT Press
  • Kenneth O. Stanley, Bobby D. Bryant, and Risto Miikkulainen (2005). Real-time Neuroevolution in the NERO Video Game. IEEE Transactions on Evolutionary Computation Special Issue on Evolu- tionary Computation and Games , 9(6): 653–668,Piscataway, NJ: IEEE Press
  • Kenneth O. Stanley (2007). Compositional Pattern Producing Networks: A Novel Abstraction of Development. Genetic Programming and Evolvable Machines Special Issue on Developmental Systems , 8(2): 131–162, New York: Springer
  • Jason J. Gauci and Kenneth O. Stanley (2010). Autonomous Evolution of Topographic Regularities in Artificial Neural Networks. Neural Computation , 22(7):1860–1898, Cambridge, MA: MIT Press
  • Joel Lehman and Kenneth O. Stanley (2011). Abandoning Objectives: Evolution through the Search for Novelty Alone. Evolutionary Computation , 19(2): 189–223, Cambridge, MA: MIT Press